I'll try to keep it brief here, get the idea across quickly. Most of this post is actually a question, really.
For a long time, I've wanted to do a RoR game done in the style of Mega Man. You'd have your main character(s), I'm not against multiple especially different playstyles ala X and Zero (not to mention, different girls for different tastes. For example, a catgirl and a witch, or something), and then each of the robot masters and their levels would essentially be based around a single main fetish (with some overlap here and there). So, your 8 bosses would be, say, Tentacle Girl, Vore Girl, Somethingorother Futa, Bondage Girl, etc. etc. I have more indepth ideas than that for bosses and characters, but nothing really worth getting into more than that.
Now, my question is, are there any artists out there? I'm no professional programmer, but I've a fair bit of knowledge with TGF/MMF2, and I've made a few unfinished projects. I can make the game, and concept design is always fun and pretty easy to do, but I always get hung up on sprites. It's what always holds be back, in all of my projects. I'm -okay- at it, but I can't draw females to save my life, and it takes me way too long.
For a long time, I've wanted to do a RoR game done in the style of Mega Man. You'd have your main character(s), I'm not against multiple especially different playstyles ala X and Zero (not to mention, different girls for different tastes. For example, a catgirl and a witch, or something), and then each of the robot masters and their levels would essentially be based around a single main fetish (with some overlap here and there). So, your 8 bosses would be, say, Tentacle Girl, Vore Girl, Somethingorother Futa, Bondage Girl, etc. etc. I have more indepth ideas than that for bosses and characters, but nothing really worth getting into more than that.
Now, my question is, are there any artists out there? I'm no professional programmer, but I've a fair bit of knowledge with TGF/MMF2, and I've made a few unfinished projects. I can make the game, and concept design is always fun and pretty easy to do, but I always get hung up on sprites. It's what always holds be back, in all of my projects. I'm -okay- at it, but I can't draw females to save my life, and it takes me way too long.