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FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


black990

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Re: Fairy Fighting

There is BGM.

Though it may be good.. I cannot fap to it.
I havent found a way to turn it off.

I used Google translate on the latest blog post (which, as you may or may not know, is infamous for being inaccurate sometimes)
and from what the Translator is telling me, Eluku's response to the GO Animations ending too early is apparently a very unhelpful "Yeah, they do that"
I assume (and hope) this is just another Google mistranslation..
what bgm?
 

Alias

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Re: Fairy Fighting

-Download 2D Fighter Maker 2nd.
-Make copies of the game files (optional).
-Open each of the game files in a hex editor.
-At the beginning of the file you should see "2DKGT2G".
-Change the G at the end of the string to a K (so it'll be "2DKGT2K") and save.
-Do this for all files that have that string of characters at the beginning (basically every .player, .demo, .stage, and .kgt).
-Open the game in 2D Fighter Maker's editor.
-Use the animation viewer to view the scenes/attacks

Attacks can be found under Characters > SK. Click SK List at the bottom for the full list. Stage opening scenes and such are under Demos. Game Over scenes are under Tiki's attacks.
Fantastic tip. +rep.

Note: if you have the same problem I did with the animations playing off the screen, you can drag with right-click. Took me a few minutes to figure that out.
 

NC17Immortal

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Re: Fairy Fighting

I think he might mean "What's a BGM?". If he doesn't, I'd like to know myself. Pardon my ignorance of acronyms.
 

Damoriva

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Re: Fairy Fighting

-Download 2D Fighter Maker 2nd.
-Make copies of the game files (optional).
-Open each of the game files in a hex editor.
-At the beginning of the file you should see "2DKGT2G".
-Change the G at the end of the string to a K (so it'll be "2DKGT2K") and save.
-Do this for all files that have that string of characters at the beginning (basically every .player, .demo, .stage, and .kgt).
-Open the game in 2D Fighter Maker's editor.
-Use the animation viewer to view the scenes/attacks

Attacks can be found under Characters > SK. Click SK List at the bottom for the full list. Stage opening scenes and such are under Demos. Game Over scenes are under Tiki's attacks.
Of course, now that I know this, I've been looking around my collection for other games I can do this to.
 

black990

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Re: Fairy Fighting

I think he might mean "What's a BGM?". If he doesn't, I'd like to know myself. Pardon my ignorance of acronyms.
I checked on the internet at the start xD

It only seems to be on the Fluid Hunter and Fairy Crashers stages (not just those enemies, but any fight that takes place on those stages).
Thanks... and god o_O this new music suck so bad... it totally destroys the atmosphere... if someone found how to switch it off let me know please!
 

HentaiProdigy

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Re: Fairy Fighting

I checked on the internet at the start xD



Thanks... and god o_O this new music suck so bad... it totally destroys the atmosphere... if someone found how to switch it off let me know please!
I agree. I was one of the people wishing for there to be some background music, but I was hoping for some dark ambiance or something, just so it wouldn't be so quiet, not this cheery Street Fighter/Super Mario crossover.
 

Penttiseta

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Re: Fairy Fighting

So, i have seen many people talking about the new game, and seen some screens of the game. Is there some sort of trial somewhere or is it just teaser pics sofar ?
 

HentaiProdigy

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Re: Fairy Fighting

So, i have seen many people talking about the new game, and seen some screens of the game. Is there some sort of trial somewhere or is it just teaser pics sofar ?
Thread for the new game: Wolf's Dungeon.

Also, there is a "trial", but it's just the character walking back and forth with a bland background. There's nothing else to it, but I guess it kind of shows what kind of perspective the game will have or something. If you still want to try it, it's included in the last few updates of Fairy Fighting, in a directory called "WD".
 

Tesla

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Re: Fairy Fighting

if someone found how to switch it off let me know please!
You can use 2D Fighter Maker's Editor to delete it from the stage files. I posted directions on how to open the files in the editor a couple pages back.

-Download 2D Fighter Maker 2nd.
-Make copies of the game files (optional).
-Open each of the game files in a hex editor.
-At the beginning of the file you should see "2DKGT2G".
-Change the G at the end of the string to a K (so it'll be "2DKGT2K") and save.
-Do this for all files that have that string of characters at the beginning (basically every .player, .demo, .stage, and .kgt).
-Open the game in 2D Fighter Maker's editor.
-Use the animation viewer to view the scenes/attacks

Attacks can be found under Characters > SK. Click SK List at the bottom for the full list. Stage opening scenes and such are under Demos. Game Over scenes are under Tiki's attacks.
-Once you have them in the editor, go to the Stages tab, select the stage (Fluid Hunter or Fairy Crashers)
-Click the SK List button at the bottom.
-At the bottom of the list is "BGM".
-Right click an delete it.
-Save.
-Use the hex editor to change the files back (change the K back to a G). Otherwise the game won't open.

Keep in mind that I don't know if this'll have any side effects. I didn't test it much, so just make sure everything's backed up before you try it.
 

Penttiseta

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Re: Fairy Fighting

Thread for the new game: Wolf's Dungeon.

Also, there is a "trial", but it's just the character walking back and forth with a bland background. There's nothing else to it, but I guess it kind of shows what kind of perspective the game will have or something. If you still want to try it, it's included in the last few updates of Fairy Fighting, in a directory called "WD".
Ah sweet, thank you =)
 

black990

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Re: Fairy Fighting

You can use 2D Fighter Maker's Editor to delete it from the stage files. I posted directions on how to open the files in the editor a couple pages back.



-Once you have them in the editor, go to the Stages tab, select the stage (Fluid Hunter or Fairy Crashers)
-Click the SK List button at the bottom.
-At the bottom of the list is "BGM".
-Right click an delete it.
-Save.
-Use the hex editor to change the files back (change the K back to a G). Otherwise the game won't open.

Keep in mind that I don't know if this'll have any side effects. I didn't test it much, so just make sure everything's backed up before you try it.
Thank you :) i'll try it if he'll keep the music
 

Untamed

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Re: Fairy Fighting

No update on Wolf's Dungeon this week, will come back in May.

More Background Music, this time on the Fluid Hunter stage.
Tiki vs Tiki now takes place on the Flowergirl stage.

There is no sense in losing hope for the prematurely ending animated CG, Eluku probably needs more time to fix it
 
Last edited:

cacapost

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Re: Fairy Fighting

-Once you have them in the editor, go to the Stages tab, select the stage (Fluid Hunter or Fairy Crashers)
-Click the SK List button at the bottom.
-At the bottom of the list is "BGM".
-Right click an delete it.
-Save.
-Use the hex editor to change the files back (change the K back to a G). Otherwise the game won't open.

Keep in mind that I don't know if this'll have any side effects. I didn't test it much, so just make sure everything's backed up before you try it.
So i changed all the files so that they have K at the end instead of G, but i am unable to get it to work with fighter maker editor. I get an error message saying
error reading game ()
 

Untamed

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Re: Fairy Fighting

Just found out theres BGM on the Hells Door Stage



and also the Final Boss stage



and there is still no way to turn it off without using editors, hex editors and other such stuff

 

Tesla

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Re: Fairy Fighting

So i changed all the files so that they have K at the end instead of G, but i am unable to get it to work with fighter maker editor. I get an error message saying
error reading game ()
Are you using the translated version of Fighter Maker?
 

aika

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Re: Fairy Fighting

Background Music
 
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