Re: Fairy Fighting
I am very impressed to see how the Arachne is coming along. Though the eluku says that Arachne will take awhile to complete. But now she has both a Game Over Animation and Continue Screen Background, another two should be in development, hopefully resembling something happening to the fairies in the background.
Direct KO(Punches Tiki, etc.) or KO'ed by spiders gives you these, the webbing super doesn't have an ending. But I do like in this version, getting the Arachne's SP meter up is not difficult as a lot of her moves and taking damage brings it up, allows for more gameplay balance.
Bugs I've Noticed:
- The Spiders now have nice side animations, However the one on the left seems to flip every thrust about every other time.
- Getting KO'ed by her Anti-Air Throw still causes Arachne's Defeat Animation to play.
- Her Webbing Super still goes through if Tiki's got to Stage 2 Egging.
What Needs Implementing:
- Stage 3 Egging(Possible Ending. If not, be a heck to get out of)
- Fairybuster Move from concept art
- Hopefully a Webbing Fairybuster, someone mentioned earlier in this thread about having Tiki webbed to the wall, yeah, that would be cool.
- Misc. Gameplay Balancing and Tweaks(of course)
So far this and Rape Quest are the only games I'm following in terms of updates. I apologize for the bullet lists, I did graduate from Game Design and I kinda take my game testing a little seriously.