Re: Games Discussion Thread
I want to talk about class changing.
You know, there's a very old game by our old friends at Squaresoft (you know, before they neutered themselves and took out the 'soft,' which apparently consisted of their best ideas and creativity) called Secret of Mana, for the Super Nintendo (SNES). A not-quite-as-well-known game came out after it, called Seiken Densetsu 3. I believe this was only released in Japan, hence the romanized name, but some bleeding heart was kind enough to service us with a fan translation. And one of my favorite parts of the game was the class change system.
In case you've never played this jewel of an RPG, let me first explain to you how the class system works. You start off as Joe Average Boring Fuck, with only a couple of spells and the basic melee weapon swing depending on what character you're playing as. After about a third of the way through the game, you get to class change, and you transform into Joe Badass MotherFucker. Your stats shoot through the roof. You get an epic new ability, be it Kevin's hundred-punch drop-slam or Duran's whirlwind sweep, capable of hitting all enemies on screen. Suddenly you're one-shotting enemies that were a pain in the ass. Then, towards the end of the game, you get to do it again. You get a level three tech, access to more spells, and basically turn into Joe I'll Roundhouse Kick Chuck Norris In The Face Because I'm So Awesome And SuperBadAss.
Am I the only one who thinks this is completely awesome, and adds spice and creativity (and decision-making, in the light/dark choices that make your characters more offensive or defensive) to a game that is more or less hack-n-slash? I mean, you're not just getting badass because of how many kills you have under your belt, you actually experience a transformation that lets you see, graphically and combatically, how badass you are.
And yet I've never seen any other game have any class change system like this, aside from the watered down final fantasy/secret of mana copout 'secret of gaiden.' And of course Fire Emblem, but I don't really count that because although your characters turn into just as much of a badass, there's no class trees like there were in SD3.
The fact that I love class changing so much is one of the reasons that it is one of the main mechanics of the game I'm developing right now, and the choices of class changing are why I'm making every character start off as Joe Noob and able to progress to four different trees, each of which have nine final classes and then take it a step further with newgame+ epic classes, for a total of 93 individual classes ranging from "Trainee Joe Jack-Off" to "Epic FuckYourMother Ether Dragon Spell Mage Gandalf Mephisto Norris BruceLee" with a little Sephiroth for you Final Fantasy whores.
My main questions are, am I the only one that has a happygasm every time I class change? And have there been any other games that use this mechanic, other than the aforementioned Mana and Fire Emblem series's's's?