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Member Announcements Thread


Re: Member Announcements Thread

you could even say he was a massive massive tool.
 
Re: Member Announcements Thread

So if somebody were to systematically butcher everyone from ULMF and take these Supermeme pieces, couldn't he re-construct Supermeme's body and make a sort of undead twin with the resulting floppy pile of flesh?

Or we could unban him...
 
Re: Member Announcements Thread

I'm just sayin'! It might be fun to have him, at least on a leash.
 
Re: Member Announcements Thread

no dark not even on a leash
 
Re: Member Announcements Thread

Dark has forgotten the evil...
 
Re: Member Announcements Thread

):
But you guys keep ME around!
 
Re: Member Announcements Thread

Yer not evil though.
More akin to Megamind really.
 
Re: Member Announcements Thread

I am TOO evil!
 
Re: Member Announcements Thread

What exactly did he do?

STORYTIME.gif
?
 
Re: Member Announcements Thread

Be underage b&, made two accounts (Supermeme and Supersonic) and arguing with himself in the most fucktarded way imaginable and probably a whole host of other things. I actually don't remember too much about him because his role as primary antagonist in Lurker Wars has covered up whatever little knowledge I had on him. Needless to say it was probably pretty lulzworthy.
 
Re: Member Announcements Thread

Yeah, he was totally arguing with himself, calling himself names and stuff, and apparently getting all butthurt... at himself?
 
Re: Member Announcements Thread

Not sure if trolling...

Anywho, I believe it was a Blank Page thread Supersonic made and with his Supermeme account he 'attacked' it. Possibly. I'm pretty certain he 'attacked' himself in a thread that he made. Or was it him attacking his Supersonic account with his Supermeme account because he liked Sonic furries?

Man, my head hurts just thinking about this again...
 
Re: Member Announcements Thread

Or was it him attacking his Supersonic account with his Supermeme account because he liked Sonic furries?

This sounds about right, but I'm very fuzzy on the details too. I can barely remember two weeks ago.
 
Re: Member Announcements Thread

I finally beat the first Halo.

>.>

Now I need to beat Reach, ODST, and Wars. But for now, onto Halo:2 for more asskickery.
 
Re: Member Announcements Thread

I finally beat Halo.

>.>

Now I need to beat halo, halo, and shameless fanboy spin-off. But for now, onto Halo for more of the same thing.

Don't get me wrong, I loved halo, but can somebody point out a single different aspect (Non-cosmetic or storyline based) in any of the sequels?

The gameplay to me seems indubitably the same. Apart from halo wars, that I admittedly haven't played.
 
Re: Member Announcements Thread

Don't get me wrong, I loved halo, but can somebody point out a single different aspect (Non-cosmetic or storyline based) in any of the sequels?

The gameplay to me seems indubitably the same. Apart from halo wars, that I admittedly haven't played.

Halo 2 brought in vehicle hijacking, dual-wielding and the ability to play as Elites online. Halo 2 also made vehicles more powerful, in that someone with a sniper rifle couldn't kill someone inside a tank unless the hatch was busted off. And vehicles exploded meaning you couldn't kill someone inside so easily and steal it.

Halo 3 brought in deployable equipment, ability to tear off turrets and use them in a mobile fashion.

Halo Reach took away dual-wielding, made the equipment a part of your armour that recharged, and changed to equipment to things like: Sprinting, jetpacks, invulnerability (that would destroy a vehicle trying to run you over if timed correctly) invisibility and so forth.

Most of the other differences come down to the weapons used in the games, for while a few were staples throughout the series (pretty much only the sniper rifle, rocket launcher and the covenant plasma pistol, needler and plasma rifle) most of the others changed, and even the ones that stayed throughout changed a bit. Everything from replacing an assault rifle with an SMG, taking the battle rifle and making it the semi-auto DMR, and altering the homing capabilities of the Plasma Pistol's charged shot. Vehicles changed a bit throughout the games too.
 
Re: Member Announcements Thread

Halo 2 brought in vehicle hijacking, dual-wielding and the ability to play as Elites online. Halo 2 also made vehicles more powerful, in that someone with a sniper rifle couldn't kill someone inside a tank unless the hatch was busted off. And vehicles exploded meaning you couldn't kill someone inside so easily and steal it.

Halo 3 brought in deployable equipment, ability to tear off turrets and use them in a mobile fashion.

Halo Reach took away dual-wielding, made the equipment a part of your armour that recharged, and changed to equipment to things like: Sprinting, jetpacks, invulnerability (that would destroy a vehicle trying to run you over if timed correctly) invisibility and so forth.

Most of the other differences come down to the weapons used in the games, for while a few were staples throughout the series (pretty much only the sniper rifle, rocket launcher and the covenant plasma pistol, needler and plasma rifle) most of the others changed, and even the ones that stayed throughout changed a bit. Everything from replacing an assault rifle with an SMG, taking the battle rifle and making it the semi-auto DMR, and altering the homing capabilities of the Plasma Pistol's charged shot. Vehicles changed a bit throughout the games too.

Fair enough then, I'm sold.
 
Re: Member Announcements Thread

Apparently my new hobby is making overly long reps. I just hit the cap second time during few days.
 
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