alphaikazuchi
Demon Girl Pro
- Joined
- Feb 19, 2012
- Messages
- 196
- Reputation score
- 40
That's a great idea.Idk, just marking important rooms in a specific colour on the map like Ghost Hunter Vena did would work wonders I think
At which point in the game are you?That's a great idea.
Btw, anyone had the problem, that no enemies spawn? I've been running around an empty map with no clue where to go lol.
Just after you encounter that tortured chick. Have the maintenance-or-something keycard.At which point in the game are you?
Sorry for the late reply, got softlocked so I had to restart.Just after you encounter that tortured chick. Have the maintenance-or-something keycard.
I really appreciate the communication you're giving out here. If I could ask, why was the decision made to release the game with an incomplete translation rather than a number of weeks later with a complete translation? Was it due to I guess previous pushbacks which gave more pressure on the dev to release? Or some other factor?First of all, so there's no confusion here - I'm not a dev, nor am I his representative (no one is, so don't take anything here as a given!). I'm just one of the testers and part of his translation team, so I wanted to give some insight into what is going on behind the scenes. BTW, it wasn't in the Early-Access because it's a cancerous idea (for both sides, believe it or not)
As for easy mode and your 2 cents - that's a criticism and a valid one at that (mostly). Such comments from the western audience are valuable, especially considering the future updates or projects. Don't think that I don't get you and your problems as a player. Not that long ago, I was frustrated by how one of the first enemies in a new level of Sinisistar was supposed to be defeated, even on easy (because it was hard by design, not stats).
I've played the game multiple times and can tell you that the game is relatively easy when you get the idea how to act. My description was a bit unfortunate but I didn't want to make a full thesis on how the game works. In short - you are able to NOT fire a single bullet and move through 70% of rooms without any hp loss if you are a sensible person, while there are some situations where you must use your weapon to kill an enemy or two. Of course, spawn rate might be a thing for debate in terms of future updates, especially for the lower difficulties.
Main difficulty I see here is the fact that game follows an older, harsher approach to map design and item management. Most people now aren't used to the fact that some key they've got doesn't come with a location for the place where it's supposed to be used (it was supposed to create a bit of realism to the whole scenario). Still, I agree that some additional clues might be necessary, regardless of difficulty, to avoid frustration While the game itself is finished, there will be patches, even the ones related to the gameplay mechanics if necessary.
I still find it nuts that Metroid Fusion came out almost 20 years ago, but almost every metroidvania after is doesn't seem to mark down door colors/types or separate the map by color to see which area is considered which.Idk, just marking important rooms in a specific colour on the map like Ghost Hunter Vena did would work wonders I think
Thank you.Sorry for the late reply, got softlocked so I had to restart.
Anyways, you need to find the "Flame ring" in C9 (use a vaccine so the poison doesn't hurt you).
Then you can open the top door in B7 with said ring.
that is a factI still find it nuts that Metroid Fusion came out almost 20 years ago, but almost every metroidvania after is doesn't seem to mark down door colors/types or separate the map by color to see which area is considered which.
way to take it personally lmaowhat....is poison for, and how do i stop being horny?
the masturbation for horny is basically a soft lock, as you cant mash fast enough to actually stop doing it. i just lost alot of progress, TWICE because of this shit. Horny and poison raise slowly on their own. I used a vaccine, stupidly believing it MUST clear poison. it doesn't. medkits DO NOT cure poison.
checking the poison guide document, its asking for reagent A and B, NOT poison A and B. never you mind i haven't seen reagent ONCE my whole playthrough. But whats it matter anyway? i just get refined semen, out of all four combinations anyway. and if the one time i used it is anything to go by, it probably only heals HP anyway.
And kindly FUCK OFF with the crafting. every damn thing in this game is "combine X with Y, once X and Y is combined it makes Z, which is useless unless you combine it with P. P can also combine with..." Suck a dick. you pulling this shit with kitty piddle storage space and only ONE save point? Don't even have the decency to make an infinite storage box and place it all over the world ala RE1 and 2? c'mooooooon, it's a 20 year old concept nobody questions because it makes the games not a hassle to play. Speaking from personal experience, you could use that. desperately.
This game can fall in a ditch, fuck this trash.
edit: To hell with bloody screens. I already can't see shit and you're so damn stingy with health im like that for several cutscenes, keycards and rooms later. Way to make the trek even MORE unbearable.
your hentai is trash too. No sense of finality or impact because cumshots are silent and immediately cut off. In fact, I think the whole thing is silent. If not, its drowned out by the "horror ambiance". Animations are pretty obviously just you pulling a body group or bone back and forth like a lame pull tab book.
Your game not only sucks, it killed my erection. 1/10, do noy buy.
Are you kidding? It's literally the very first entry in the blog right now.I'm confused. Is this game actually out? If it's out, where is it? I can't even see any records on the blog