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  #91  
Old 2nd May 2012
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Default Re: Wolfenstahl

Got to say, wasn't sure what I thought of this at first, loved the art but wasn't exactly sure how the gameplay would work, but looking at those screen shots I\m really excited to play this now!
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  #92  
Old 2nd May 2012
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Default Re: Wolfenstahl

Great screenshots, now I'm looking more and more forward to this game
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  #93  
Old 2nd May 2012
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Default Re: Wolfenstahl

I believe it was stated earlier in the thread that a demo would be forthcoming toward the end of this month.
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  #94  
Old 2nd May 2012
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Default Re: Wolfenstahl

Yes, we plan to schedule a working demo version for the end of may.
I'm relieved to say, that in my oppinion the hardest part is already done.
Programming that 3D-like platforms was really troublesome.

I mean:
Verdani has to move upwards, downwards, left and right.
At the same time she should be able to jump etc.
It was pretty frustrating to programm that, but it works now.


Until the end of may we still have to add this stuff:
- Some more attacks for Verdani
- Tentacle Monster
- More details for the backgrounds
- Grab-System
- Game Over system

And maybe some other extras that don't take up too much time, but are good to add.
We'll see about that.

Thanks for the positive response and your support ^^



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  #95  
Old 2nd May 2012
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Default Re: Wolfenstahl

That's good news! With the most challenging part done, perhaps you can now focus on having fun and making the game you really want.
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  #96  
Old 3rd May 2012
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Default Re: Wolfenstahl

Quote:
Originally Posted by Riposte View Post
That first screenshot....is that guy strutting?
Well you can tell by the way i use my walk, I'm a woman's man, no time to talk.
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  #97  
Old 3rd May 2012
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Default Re: Wolfenstahl

^^^ great now that song is stuck in my head.....
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  #98  
Old 3rd May 2012
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Default Re: Wolfenstahl

Very good news these images. We see that the game progresses, and I hope the demo will be excellent.
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  #99  
Old 8th May 2012
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Default Re: Wolfenstahl

Yeah, he's kinda strutting lol
But those paperheads look hilarious anyway.
Some of those paperbags on their heads do look hilarious.

Right now the main graphics for the tentacle monster are done already.
So it's time to work on the Grab-System and the stages.

We're also working on the hentai scenes (dialog etc.) and the voice acting.
I'll do a blogpost later today, since there are several good news.
Especially good news for the japanese people, but I'll cover all the details on the blogpost later.



~Wolfenstahl~
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  #100  
Old 9th May 2012
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Default Re: Wolfenstahl

New blog post. Things are coming along nicely.
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  #101  
Old 12th May 2012
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Default Re: Wolfenstahl

I just uploaded some more pictures from the animations.
And a new lineart from a CG scene.
Everything works out pretty well.

Currently we're going to polish and complete Verdanis regular attacks.
After that the backgrounds, then some stuff regarding the regular Paperheads.
I guess the beta-demo that comes out at the end of may won't have the Sewer Stage completed.
(only about 80% done or something along those lines)
(the first boss will also be missing)
But at least it will be playable, and enjoyable, with everything important implemented.
Hentai animations and CG scenes will be implemented, and the whole "core" of the game will be up and running.

After all the Grab-System already fully works as planned.
(currently just connected to the tentacle monster, but this thing was the hardest piece of enemy to programm, since all it's attacks can connect at once, it's the only one that can do that)
The continue system also works as planned.

It's just about adding content (new graphics, new enemies, etc. etc.) and polishing some stuff.
And of course all the testing and tweaking.

After releasing the beta-demo Version our plan is to finish the first stage.
Then we'll just have to add the missing enemy types, and the backgrounds for the other 2 stages.
As well as the last 2 bosses.
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  #102  
Old 12th May 2012
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Default Re: Wolfenstahl

Wow..that was quicker than I thought...
Anyway take ur time, fix everything, no rush..
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  #103  
Old 13th May 2012
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Default Re: Wolfenstahl

Looks great! Looking forward to the end of may
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  #104  
Old 13th May 2012
simplyfilgaia simplyfilgaia is offline
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Default Re: Wolfenstahl

I am liking the look of this
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  #105  
Old 13th May 2012
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Default Re: Wolfenstahl

I hope the demo will bring good surprises. News of Wolfenstahl are motivating.
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