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View Poll Results: Who is your favorite character so far?
Emilia (Warrior) 20 10.87%
Rhiannon (Berserker) 20 10.87%
Irine (Priest) 22 11.96%
Lanie (Magician) 17 9.24%
Thyme (Sage) 32 17.39%
Cesca (Thief) 46 25.00%
Sairyn (Martial Artist) 12 6.52%
Asella (Paladin) 15 8.15%
Voters: 184. You may not vote on this poll

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  #31  
Old 16th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Cesca's statements so far already make it seem as though she is a lesbian. I was actually intending to ask about that.
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Old 16th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Hey guys. Questions, just personal opinions is all.
Wish I could take a poll on this instead but already used that for the 'favorite character' deal.

1.) Would you rather have the options to enjoy, resist, etc. be based on purity level during the H-scenes or simply have them implemented from the get-go to give you some amount of 'control' over your character?

2.) So far I have written all the scenes referring to the player character as 'you', for a sense of immersion I guess. Would you rather have it as 'her'?

3.) Would you be interested in seeing 'sex attacks' during battle?

Attached is a peek at what I'm working on; unique scenes (mostly) for each of the characters during captivity. It's... a lotta writing, yeesh.
Yeah, it's somewhat implied that Cesca prefers women I would say. If there was a lesbian 'attribute' to ever be implemented in the future, she would have it.
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Old 16th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

1. I have no real comment on this.

2. Immersion is good and I write all my stories as "you" I think it makes it hotter.

3. Not really. Well actually maybe. I'm kind of torn here.
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  #34  
Old 16th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Quote:
Originally Posted by Oberon View Post
I'm not sure of the mechanics, I havenet really used rpg maker vx, or really any rpg maker in the last 10 years or so

I probably should poke around with it honestly.

But, using other languages, there are a few ways you could do it.

you could make an two dimensional array of boolean variables, say 20 wide or however many you wanted to use, and 8 deep, one for each character, and check the relevent one when writing the event. This is pretty efficient, and easy to get your head around.

You could make a binary number to represent a set of boolean flags, and save a variable for each character as a composite of these types.
(ie, lesbian = 1, nudist = 2, prude = 4 to use my above example types, then the variable 1 = lesbian, 3 = lesbian nudist, 5 = nudist prude, etc. )
This is less overhead, but the checks require math.

Lastly, just a big old set of flags, however many there are types for each character, and check hem as appropriate. This is easiest, but kinda inefficient.

I'll try to get a chance to poke at rpgvx code and see if I can make something like it, and send you a concept sample sometime today, if I dont go back to bed



Thats a matter of perspective. Look at it this way, your probably a straight guy, would you say having sex with a woman is more or less impure than having sex with a guy for you?

Generally speaking I think most people look at sex with thier prefered gendered partner as more acceptable than with the opposite sex partner.

But even so, thats not really the point of the suggestion, honestly, it as just an example.
Well i tried something similar awhile ago but now i'm sorta rusty with rpg maker.

If you don't want to go for complexity, the easy way would be to do this is conditional branch's via common events. Only problem is that it would require a max variable set value( and i'm not sure how to do this yet) for a shared purity value say 100 is the max.

So lets say purity is set for the 100 max and one of the characters is a lesbian and is being raped by a male character the player in general deducts more say 12 to the purity than the else in the conditional in the else section more conditionals determine what class and what purity damage is for the other class say 8 for heterosexual whereas a slut class would be 6 etc.

you can also determine game overs by when you reach 0 value on purity by certain class's for each enemy also in a conditional.

attachment is a simple example without scripts i did in less than 10 minutes I'd make it perfect but i don't have the time right now
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  #35  
Old 16th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Ooh, that's very helpful. Thanks!
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  #36  
Old 16th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

1. I would prefer from the get-go!

2. Using "You" for immersion is alright.

3. Ohhhhh yes, very much so!
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Old 16th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Quote:
Originally Posted by Takimaru View Post
1.) Would you rather have the options to enjoy, resist, etc. be based on purity level during the H-scenes or simply have them implemented from the get-go to give you some amount of 'control' over your character?

2.) So far I have written all the scenes referring to the player character as 'you', for a sense of immersion I guess. Would you rather have it as 'her'?

3.) Would you be interested in seeing 'sex attacks' during battle?

1. I think a combination works. Ie, if the options were 'resist, accept, and enjoy' the high purity character gets resist and accept, the low purity character gets accept and enjoy, and the middle character can chose any of the three, but all characters should get some choices, no matter how pure or impure they are (they gotta have options that let them change their purity value after all)

2. You is the right way to write this, keep on with what you are doing, it works.

3. Some sex attacks during battle would be cool, as unique aspects of certain monsters or the like (a succubus with a kiss attack or a slime with a disolve clothing attack or the like), but not as a 'every monster tries to play with your boobies with every action' style that some games use, it wouldnt make sense for say a bandit to do anything but try to subdue you normally then rape you.
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  #38  
Old 16th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Quote:
Originally Posted by Takimaru View Post
Hey guys. Questions, just personal opinions is all.
Wish I could take a poll on this instead but already used that for the 'favorite character' deal.

1.) Would you rather have the options to enjoy, resist, etc. be based on purity level during the H-scenes or simply have them implemented from the get-go to give you some amount of 'control' over your character?

2.) So far I have written all the scenes referring to the player character as 'you', for a sense of immersion I guess. Would you rather have it as 'her'?

3.) Would you be interested in seeing 'sex attacks' during battle?
1. depends on how you implement it? oberon's idea of three choices that differ depending on purity is a way to go about it. You can also implement the orientations... for example high purity lesbian wouldn't be able to enjoy male rape.

However you can also make it so at the highest purity level, it's automatically set on resist, maybe at like 66% purity level, you can resist or accept, which may then affect how much purity damage you take depending on the enemy (ie, brutal type might do more purity damage when you resist, as it crushes your resistance easily and makes you feel helpless, as opposed to seduction type might do more purity damage if you don't resist, since you'll be more relaxed and will enjoy it more) Then perhaps starting from 33% it automatically accepts.

using this method, without actually telling people their "purity level", the player can have an idea of how close to game over they are. not to mention, if they're immersed, they'll feel their character "break" over time *insert feral grin* I don't like to have an option to enjoy because it gives me the idea that my character can control her arousal. Which... isn't as hot, imo, as being forced to enjoy it :P which is implied otherwise.

2. "you" is better. she is waaay too objective, it'll make the player not care for the character.

3. (see Oberon's 3rd answer, my opinion's identical)

btw i think sairyn's a bit op... too much physical defense, double physical attack with the log, stun type skill... she has too much or what is she weak to magic?

Last edited by Roadkill007; 17th August 2011 at 00:03.
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  #39  
Old 17th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Thanks for all the input guys, very much appreciated.
Also, kinda random but I noticed people on these boards are a little more in favor of Irine than on some other forums, whereas they are more in favor of Rhiannon on LoK. Lol

Agreed, I think Sairyn's REALLY OP. She has Super Guard, which I'm going to disable (and basically leave only Asella with, as she is the high-DEF class) as well as Double Attack, as I imagined her to always hit with like, a one-two punch or something; I was thinking Final Fantasy Tactics for some reason. But don't worry, I'll tweak her a bit.

After looking at the database, I actually think I did okay on the stat growth (the characters look pretty good to me), I just feel that the starting stats really need some work as even adding 2-3 to base attack apparently changes the difficulty of the battle a good deal.

Oberon has a really good idea behind the choices. The choices are something I've received lots of requests for, and would be really, really easy to implement--that is, outside of involving the Purity score, lol (which would mean additional conditional event pages). But the characters, to me at least, seem to have minds of their own so I obviously would not go with a 'OHYAH I LIEK THIS' option for girls like say, Cesca or Irine, especially not off the bat.
It's also easy for me to make it so that choosing certain options will actually affect your Purity score.
I just finished the writing part of everyone's scenes, now to implement them in the game. The opening dungeon scene tends to illustrate a bit of the character's personality so I'm going to see how that pans out with the choices and what not.

I had someone suggest to put first person as in "I / me" instead of the "you / your", but honestly, I think any perspective changes at this point would simply be too much work for me, so 'you' it is.

As for number 3, fair enough. Plus, if I use it that way, I'll still be able to have continuity (as in, no wondering why the bandit, gargoyle and pikeman didn't try to rape you mid battle).
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Old 17th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

another quick interesting idea for the endgame I just thought of is, what if there's a secret trigger for a different ending? for example, if purity is at bare minimum (like if it was out of 100, then 5 or less left) before the final boss fite (i'm assuming there's a boss b4 u can save princess), then you might have an option to "exchange" the princess for yourself, and the ending story sequence might describe how although the princess was returned, the bandits flooded over the entire kingdom, subjugating it, with YOU as its commander. then there could be a final scene where your character's kneeling down to "worship" ... umm... whoever the boss guy of the bandits is.


although yea..... not going to be any useful anytime soon.. wish my imagination worked sequentially
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Old 17th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Hahaha, very good; I can't say I thought of that particular scenario, which seems pretty neat, but I definitely had multiple endings in mind. I've actually been thinking about continuing the story past the Labyrinth; although that doesn't seem apparent from the name, I think there's a lot of fun that could be had if someone reaches a low Purity level and ventures out into say, a town or castle. I looooove the VH games (Rin is my personal fav), and wished they implemented strictly multiple character choices with all the H-scenes enabled, so that's something I'd really like to go for if possible.
EDIT: I found out how to do all of this via conditional branches. Alright, time for... even more writing! G_G

I'm going to implement virginity separate from the Purity level, as a simple switch that only gets turned off (some characters like Rhiannon and Thyme start with it off, obviously) when vaginal penetration does occur. That way, with a virgin character like Asella or Irine, you can almost in a way 'choose' who ends up taking your V-card.

Last edited by Takimaru; 17th August 2011 at 02:21.
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  #42  
Old 17th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

>.> You know, I haven't downloaded the game because I'm hesitant to... I'm beginning to think I'm probably the only person on this forum who does enjoy seeing consensual sex scenes, and scenes where restraint and domination and such can be positive, or whatever... but I'm really enjoying following this thread.

If you are still taking input on options... I don't know if this will be very unpopular or not, but some sort of encounter (or encounters) where sex can /increase/ purity... or in other words, can bolster the character mentally... or I don't know, if they can flip the tables on a potential attacker? I would really like to see that sort of option in a game. It wouldn't have to be the main draw to the action, or even a really common thing, but knowing that it's there and can be tried for would make me pleased!
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Old 17th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Eh, I definitely don't blame you if you prefer consensual over n/c; after all, that is certainly more socially acceptable, not to mention the norm, LOL. And besides, with this game I do not mean to condone such acts; there is some level of responsibility the user must take to separate fantasy from reality. IRL, I don't even prefer passive females or ones that like being dominated; the more involved and aggressive ones are more to my taste, given my history.

I am actually going to include some romantic, heterosexual, consensual sex, possibly in the missionary position (GASP!) somewhere in this game down the road, as I feel that doing so in a sea of ... less wholesome acts, can add some inherent appeal to the otherwise 'boring' scene--maybe a type of black swan theory, I guess.

Even then, it probably isn't going to do a whole lot to take away from the 'dark' feel of the game, I'd say. I was debating on possibly including netorare as well.

Also, do you think I should make a dark background for the text during the H-scenes? I find the blue window far too invasive but as it is right now, sometimes the text can be hard to read.

Last edited by Takimaru; 17th August 2011 at 07:54.
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Old 17th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

I guess it's weird because I don't really know exactly where I stand. XD I like the idea of a lot of these themes but I sometimes feel a little overwhelmed by the fervency of them and (sometimes) the repetitiveness of 'em. I suppose that it's more that I'm hoping to see things shaken up a little, as that is more intriguing!

Ha ha, having such a considered norm as part of the game might be kind of a surprise. XD Involving netorare as a possible storyline would be interesting, too... I do like that it sounds like you'll have quite a wide variety!
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Old 17th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

My idea was, possibly introducing a choice between two guys down the road with whom your character can be romantically involved. Hence the consensual hetero sex. However, seeing the setting of the game, it's not a terribly unlikely outcome that you'll be raped somehow (if you decide to make it happen, of course), and likely in front of him where you get to see his reactions.

Netorare is usually done either from the point of view of the male character who is watching or the one who is doing the violating, but I don't often, if at all, see it done from the PoV of the female. I just thought it'd be interesting is all.
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Strongly agree, actually. O_O I'm curious!

And... okay, I am caving and downloading it to check it out. XD I don't usually snag RPG-maker games but I like the way you think!

eta: Things of notice in writing that could be edited

Spoiler


As an aside, it would be neat to have the option to skip the intro... perhaps that option is already there and I just haven't figure out how to access it?

For the gargoyle bit, I don't know if I just haven't been doing something properly, but since it seems that there are two in the room, it would be neat if the second time you failed against the creature, the text was different. It could be the same act, but having the character show some familiarity with what's about to happen with her (or even the predisposition to enjoy it?) would make the second scene more interesting, I think!

Last edited by wallpaper; 17th August 2011 at 18:39.
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Have at it, if you want. Keep in mind that it's... well. Really not finished, LOL. And as it stands (0.02) it's just really dark.


For the next update, 0.03, which should be in a few weeks, I was working on something like this:
-Squash bugs and balance combat / equipment / leveling system better
-Finish the generic dungeon area / rape sequence (currently 50%)
-Finish the Bar area
-Make multiple choices possible (currently done, for what's written)
-See if I can't implement the first meeting with the two main males.
-Probably implement generic sounds...

Okay, sounding kinda ambitious of me, and this will be WAAAY down the road, but for the update after that one,
-Try to add interactions with the other female characters
-Romantic love scenes with main male character, if you so choose, and / or the previously mentioned netorare scenes

Another idea I had with the two male protagonists was that if you made the right choices and/or had the right attributes, you could actually seduce them both and have a consensual MMF threesome? I mean, guys get to do it in H-games, why not girls...

Since nonconsensual MMF is obviously going to happen here regardless given the premise. ^^;

EDIT: Grammar issues mostly fixed. Sorry about the writing, haha--I'm pretty sure I made that instinctual up or was actually thinking about instinctively. Anyhoo, my writing style can be a little redundant and vague at times, although for the latter I don't really mind so much when working with so many characters. I haven't even looked at the gargoyle scene yet, as well, since for each 'mistake' I make, I have to go back and fix it 8 times. It's pretty brutal, lol.

Last edited by Takimaru; 17th August 2011 at 18:52.
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

I like all of these options! Any MFF scenes potentially?

Also, I don't know if you saw it because I took my sweet time about it, but I edited my previous post with a spoiler containing some nit-pickery about writing... please do take it with a grain of salt, but I figured that since you're still in the early stages of the game, spotting and squishing grammar and spelling errors (or not-quite-errors-but-could-be-betters) might help. I really enjoy the writing thus far, so the above is critique on the good stuff you have already!

Do you want help with writing a particular chunk of a path? If you're looking for it, I would be willing to help write up side-scenes or those scenes that aren't holding your immediate interest, one chunk at a time... it might help you to move things forward and focus on integrating assets into more game goodness! Just toss me a PM with the specs, if you are interested.

eta tag team!
That does sound really brutal! D: Vague isn't so bad -- when each character reacts, that helps to personalize things a bit, at least! If you'd like some pre-game-insertion editing, I'm willing to help with that as well!

Last edited by wallpaper; 17th August 2011 at 18:56.
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Potentially, yes. Even though this is just a real amateur mishmash RPGVX project of mine, and a GOR one at that (which are mostly alike, to be honest...), I would like to present a MMF as well as a MFF threesome from the female's point of view. I think MFF from female PoV is pretty neat, since it goes with... sharing and teamwork and all that, with a tinge of competition, and is pretty pleasurable for the guy as well.

No worries about the writing thing. I'm not a crybaby about criticism in the least, so any input is actually pretty helpful to some extent--my only 'wahh' moment would be when I have to edit the scene for 8 different characters, if it is mostly shared by all of them (as in, pretty much everything in 0.02 so far besides some of what they say).

I just wrote like 8 pages worth of scenes for each character's dungeon outcome, and I hope that my fatigue doesn't start to seem apparent when people start to read them. G_G
Provided that Purity levels were low enough, I put some slutty options for each character but not incredibly awful ones such as the girls referring to themselves as public use or whatever. At this point, due to the sheer volume of writing, I only put the violator's response to what was chosen (a la Grrl Power, albeit a bit more long-winded).

That sounds good; I'll probably PM you some ideas I had for scenes or something. I'd also like someone to proofread the aforementioned 'first-time-prison' scenes for each character if or when they have the time at some point, which I should be done with in a day or two.

Last edited by Takimaru; 17th August 2011 at 19:37.
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

*Volunteers!* Colour me curious but firmly prepared to squish grammar-bugs. Even if you are saying that this is a mish-mash, I like where you're going with this, and I think that if you come out the other end with a really solid project, you'll have something you can be really proud of, y'know?
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Old 18th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

I'm not sure how you have your Purity meter encoded, but in the RPG VX game TS Adventure, the main character has a "Masculinity/Femininity" trait, that swings in both directions. A late game item also allows you to move it in one direction or another to get different endings. You may want to look into that for some ideas. However, the game is in Japanese, so I don't know how easy the encoding/script would be to decipher.

Last edited by Sojourner; 18th August 2011 at 05:32.
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Old 18th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.02 - Updated 8/14/2011!

Ah, thanks a lot! Well, my Purity meter is a plain ol' variable, which via RPGVX's tools can be adjusted in various ways, more than I even need, really.

At this rate, the absolute most time-consuming part of the whole deal is the writing and the setting-up of scenes in 3DCG, since I usually like to make the body poses relatively precise as opposed to 'arm goes here, leg goes here, there done'. Lol. I think a slightly more 'believable' pose can be sexier.
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Old 22nd August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.03 - Updated 8/21/2011!

Sorry about the consecutive posts, just notifying for a recent update. Thanks!
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  #54  
Old 22nd August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.03 - Updated 8/21/2011!

well i've only played through with emilia so far. Everyone's looking really nice except... that guy who pays to sex you up after the ninjas knock u unconcious.... he respawns? needa make that event over after the first time :P
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Old 22nd August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.03 - Updated 8/21/2011!

Yeah, I actually uh... have a switch that's implemented after the 'first trip to the dungeon' event, and I realized I forgot to put it on the assassins. Fixed! I'll upload the new version after a few more bug squashes.
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Old 23rd August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.03 - Updated 8/21/2011!

Mmm it also happens with irine... or was that one intended?
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Old 23rd August 2011
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Thumbs up Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.03 - Updated 8/21/2011!

As of 0.03 it happens with everyone. I've already fixed it for the next patch ~
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Old 24th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.03 - Updated 8/21/2011!

I'm guessing you still have the Purity levels locked at this time. Which, given the "loop" of having a character's hymen getting broken again, is understandable.

What I am curious about is whether any of the "Syndicate girls" will be available for interaction by the heroines. While Irine would likely not partake of the female flesh (if that deviant-in-nun's-clothing still has her Purity locked), it would be nice if Cesca could.

Also, glad to see that Rhiannon and Thyme give us a glimpse of what can happen to the characters as their "willingness" to participate increases.
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Old 24th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.03 - Updated 8/21/2011!

In my current version, a Purity score is actually visible via a mirror that says your exact score. It's either that or an NPC in the future that gives you an estimate by telling you how slutty you seem to be. And sure, Irine might be a closet nympho, but she hasn't actually done anything! Well, yet I guess, depending on the player.

And yes, you'll be able to do stuff with many Syndicate girls. I'm actually implementing a ' named' female NPC for storyline purposes as well, and two males, one of which is apparently one of the last honorable men among Syndicate thieves.

Yeah, since Rhiannon and Thyme start in the threshold of 70 & 60 Purity, respectively, it shows a girl who can do sexual acts with a stranger willingly, depending on context.
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  #60  
Old 25th August 2011
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Default Re: Despair Labyrinth (RPG Maker VX GOR game) - Version 0.03 - Updated 8/21/2011!

I love the Words Worth reference.

Does that count as constructive Criticism?
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