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Announcement レイリス~魔物に孕まされた最強の女騎士~


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Hentie

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Re: レイリス~魔物に孕まされた最強の女騎士~

For anyone who made it to 4-5, there's a secret that will make the boss much easier.

When you start, back up, and you'll see a 2 (3?) cast heal magic.

Be sure not to pick up any other magic on the way to the boss.

There's another 1-2 cast heal magic in the final boss arena, but you can't hold anymore if you still haven't used your starting heal, so leave that orb sitting there until you used a heal.

Make sure you don't get hit when casting healing, it'll waste a whole cast.

Each heal is basically 1 life, extremely important in beating the tough levels.
 

Rawr1125

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Re: レイリス~魔物に孕まされた最強の女騎士~

Completed game/Full cg unlock save file.

Note that this is a registry file and it will modify your registry. Save file is from a Windows Vista OS.(If that matters)

Save file should be located in HKEY_CURRENT_USER\Software\Deiselmine when you install this.
 

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Wessex

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Re: レイリス~魔物に孕まされた最強の女騎士~

And another game what has a great potential but it was wasted completely.
 

lhurgoyfguy

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Re: レイリス~魔物に孕まされた最強の女騎士~

is it worth it? depends on how much you like eroquis/dieselmine/butcha-us artstyle and if you can find the sexy in the brief animations. the gameplay is simple and can be cheap/frustrating until you figure out paterns and exploits.the cgs are on e hentai right now.

ttp://g.e-hentai.org/g/653199/7a3b175c3d/
 
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Re: レイリス~魔物に孕まされた最強の女騎士~

until you figure out paterns
There are none. This is one of those games where the only AI modes are "Spastically flail through different attacks with no predictable openings as soon as the player approaches" and "Stand perfectly still for infrequent amounts of time." Any gameplay balance that COULD be there is taken away the moment you have four different Skyrim spriggan-looking assholes all frantically spamming the same groundpound attack and constantly slashing their claws with hitboxes that reach three times farther across the screen than their actual arms.

Also, unresponsive aerial controls.

Also, only one floaty combo animation that always propels you forward no matter what direction you're pressing so you're likely to take damage from whatever you bump into (even if the enemy himself is in a stunned state).

Also, slow-ass backstepping animation that makes it almost impossible to escape enemy range.

The player's ability to beat the last two levels hinges almost entirely on luck. It would be a lot more tolerable if you could at least restart from a specific act instead always having to start from World X-1, but have fun with that.

and exploits
yeah, that's more likely.
 
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