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[Text based adventure game] Trap Quest (Release 3 - 04 Sep 2012)


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aika

aika

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Re: [Text based adventure game] Trap Quest

and has a lot more content, as well as the male and female option lots of people requested. Let me know what you think!
 

|Alien|

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Re: [Text based adventure game] Trap Quest (Release 2 - 22 Aug)

There is a command to load the save?
The game recognise "Save" but not "Load"...
 

sev

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Re: [Text based adventure game] Trap Quest (Release 2 - 22 Aug)

The command to load a save is "restore".
 
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aika

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Re: [Text based adventure game] Trap Quest (Release 3 - 04 Sep 2012)

The greatly desired help menu now exists in release 3!
 

Cappy

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Trap Quest

"Trap Quest"


Is a Roguelike/Nethack inspired erotic game where you play as a baffled beta-tester for a virtual reality game who forgot to read the small-text on the contract they signed. Now, they must risk their masculinity/decency in a fight against fetish-istic traps, enemies, and mystery fluids, on a quest to defeat the Minotaur and win the game (Along with what's left of their cash prize). You, the player, can be a man or woman, but either way you will be subjected to: Bimbofication, Breast-Expansion, Body-Part Expansion, Dress-Up, Lactation, (and probably) Rape. On top of these, you can also optionally include: Water-Sports, Bukkake, Cum Addiction, Light Bondage, and a number of other fetishes to-boot.

Trap Quest runs on Inform, a text-game-ish game-maker type deal akin to TADs and RAGs. To run Trap Quest you'll need an . For the latest update's download as well as the developer's thread with all of the other pertaining information you can go . Also, you may or may not be surprised to hear that the developer is none-other than Aika, the owner and maintaining figure of this forum. I nearly coughed up my skeleton when I found out personally, which was long after I'd already decided it was my newest favourite.
 
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Kln

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Re: Trap Quest

A good find. Thank you for the link.
 

Stranger

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Re: [Text based adventure game] Trap Quest (Release 3 - 04 Sep 2012)

i love this game so far but its getting confusing sometimes as to what you can and cannot do:
I read on the main topic something about talking to monsters and that doesnt seem to work
also is there anything to do when you are on all fours and are being fucked by a monster? "struggle" doesnt seem to work

it would be nice to have a complete list of working commands so you know what to try

also, how do you get to the forest that everyone seems to talk about in the main thread??
 

Kln

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Re: [Text based adventure game] Trap Quest (Release 3 - 04 Sep 2012)

According to what I read in the thread in TF Forum, talking to monsters will be implemented in the next release.

Didn't find the forest either. I guess it got scraped. The dungeon map is randomly generated, anyway.

For the list of commands and general help on gameplay, type "help", then choose third option.
 

Stranger

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Re: [Text based adventure game] Trap Quest (Release 3 - 04 Sep 2012)

i thought there was someting beyond the list that the "help" command shows...
 

BlueLight

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Re: [Text based adventure game] Trap Quest (Release 3 - 04 Sep 2012)

Hi, i think i ran into a bug.

I keep restarting the game, but the problem is that i explore everywhere i can find and i've run out of rooms to explore. Is this a bug with the random generator or do i just not understand all the mechanics?
 

Obsidious

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Re: [Text based adventure game] Trap Quest (Release 3 - 04 Sep 2012)

Is there a more recent thread for this game?
After all, on the TFSite there is a "release 5"...
 

Cappy

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Re: [Text based adventure game] Trap Quest (Release 3 - 04 Sep 2012)

I really can't wait for the new version, this game is just too good. .
 
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