What's new

ADV [ Sprite Hills] Pixel Town: Wild Times @ Akanemachi / ドットアニメ町中探索ゲーム 茜町物怪録 (RE132950) (RJ132950)


DMasta

Demon Girl
Joined
Oct 29, 2011
Messages
80
Reputation score
17
Re: [RJ132950]The Ghost Experience in Akanecho

Ok sorry for my ignorance but

How do you Save? I've pressed about every button on the keyboard.

Edit: Thanks skeith i wanted to save before 1st h scene but shoulda proceeded and i clearly would of seen save spot.
 
Last edited:

skeith

Demon Girl Master
Joined
Sep 1, 2012
Messages
186
Reputation score
31
Re: [RJ132950]The Ghost Experience in Akanecho

Some objects in the game let you save.

IIRC, the diary in your room and the light post in the middle of the town.
 

namomo

Demon Girl Pro
Joined
Jun 25, 2013
Messages
135
Reputation score
39
Re: [RJ132950]The Ghost Experience in Akanecho

Tested & Confirmed that savedata99 is the key save-file to unlock cg room.

With this 99-patch you may skip the intro and head to the 2nd floor immediately right after the game starts. Please refer to the first page of this thread if you're not sure where the cg room was located.

Anyway have fun.

mega.co.nz/#!8500wK6D!v7F6M2arAoXbr-UUyah1ryGGri0QunDLeFhCwY7s8qY
 
Last edited:

ToxicShock

(And Reputation Manager)
Staff member
Administrator
H-Section Moderator
Joined
Nov 10, 2008
Messages
11,239
Reputation score
1,016
Re: [RJ132950]The Ghost Experience in Akanecho

These scenes are fantastic.
 

Cnby26

Demon Girl Master
Joined
Oct 18, 2011
Messages
181
Reputation score
40
Re: [RJ132950]The Ghost Experience in Akanecho

It's a little on the short side but its got some fantastic animations.
I'm really looking forward to any future content this group puts out.
 
Last edited:

nammu

Jungle Girl
Joined
Dec 20, 2012
Messages
50
Reputation score
4
Re: [RJ132950]The Ghost Experience in Akanecho

got to part with the 3 guys that chase the girl around, not sure what to do. Both option at warehouse and its game over.

Can;'t find warehouse key?

I have 3 items, a bracelet? firecracker and... lighter?

n/m found warehouse key near the yellow hair girl, in the plant after checking randomly everything
I've been meaning to ask you, where do you get the gifs in your sig?
 

Crossbow1701

Evard's Tentacles of Forced Intrusion
Joined
Jun 18, 2010
Messages
651
Reputation score
9
Re: [RJ132950]The Ghost Experience in Akanecho

A saves great and all but is there any type of gallery for this?
 

ToxicShock

(And Reputation Manager)
Staff member
Administrator
H-Section Moderator
Joined
Nov 10, 2008
Messages
11,239
Reputation score
1,016
Re: [RJ132950]The Ghost Experience in Akanecho

A saves great and all but is there any type of gallery for this?
Comon dude, the thread's only two pages.




 

Ericridge

Tentacle God
Joined
Feb 5, 2012
Messages
2,325
Reputation score
164
Re: [RJ132950]The Ghost Experience in Akanecho

sprite cgs in this game is pretty good.
 

alimagno619

Tentacle Monster
Joined
Mar 30, 2012
Messages
410
Reputation score
40
Re: [RJ132950]The Ghost Experience in Akanecho

Good Lord! Thank you so much for the walkthrough.
Finding anything by myself took me hours just to get stuck again.
 

Kaizerzz

Newbie
Joined
Jun 4, 2012
Messages
2
Reputation score
0
Re: [RJ132950]The Ghost Experience in Akanecho

One of the best sprite-based games I have played so far. :D
 

zanafer7

Demon Girl
Joined
Aug 13, 2013
Messages
87
Reputation score
3
Re: [RJ132950]The Ghost Experience in Akanecho

me to great game
 

NoSwords

Jungle Girl
Joined
Aug 21, 2013
Messages
10
Reputation score
1
Re: [RJ132950]The Ghost Experience in Akanecho

Where do I put the savefile99? It doesn't seem to be working. (It's with the game, same path )
 
Last edited:

Buizel

Jungle Girl
Joined
Sep 8, 2011
Messages
8
Reputation score
1
Re: [RJ132950]The Ghost Experience in Akanecho

I hope someone can make an english patch for this. This game interests me enough to want to know the dialogue.
 

djaxis

Jungle Girl
Joined
Jul 23, 2011
Messages
56
Reputation score
2
Re: [RJ132950]The Ghost Experience in Akanecho

anyone have info about the save? i've tried it in the game's folder, in the save folder, and it doesn't show up in the load game screen

thanks
 

ryukiddo

Jungle Girl
Joined
Apr 8, 2012
Messages
18
Reputation score
0
Re: [RJ132950]The Ghost Experience in Akanecho

Okay, based off what I've done so far ingame and a garbled google translate of the readme I think I can give an overview of what needs to be done for the first three parts. I'll try editing in the rest as I work it out.

Also, the tree in the school courtyard seems to show you the Landlord H-Scene gameover. Useful if you don't feel like jumping through the hoops for his bad end.

Part 1) The Pervert
  • Go to staff room, talk to top right teacher
  • Return to starting room, interact with teacher's desk
  • Return to staff room, talk to same teacher, he gives you an item
  • Leave via school gates
  • Encounter with pervert, top option to continue and gain a ring, bottom option for h-scene

Part 2) The Delinquents
  • Go to staff room, talk to teachers
  • Wander around town interrupting bullying events (3 total, must rest at home after 2)
  • Go to the storeroom east of the school courtyard and talk to the teacher outside
  • Go inside school, check potted plant near the shoe racks on the right hand side
  • Go to staff room, talk to the teacher that wasn't there before
  • Go west from the school courtyard, interrupt bullying, then choose top option to continue and gain a ring, bottom option for h-scene

Part 3) The Landlord
  • Talk to delinquent outside convenience store
  • Go to park and talk to kid in blue for an item (if he flips your skirt use the bed and try again)
  • Go upstairs in your home, talk to your father then pick up the shiny
  • Go to the school storage room, pick up the shiny there (I think this is a ladder, not sure)
  • Go to the curve in the road area, interact with the gap between the pole and trashcans
  • Talk to the guy in the same area to get info about where to look when you're inside the landlord's house
  • Go east from there, talk to the bald guy in blue twice to get inside
  • Leave the room, then go right and up, interact with the grey area to create a distraction
  • Go left then up to the upper store room, check the floor between the first row of shelves
  • Enter the basement, then when you regain control go up to the area where you set the distraction
  • Interact with dog house and release the dogs to continue, just go left for h-scene
  • Return to mansion, go to the top right room and read the blue book on the desk
  • Check the cabinets at the top left for another ring (if you can't leave the room after doing this try checking the bookcase, the wardrobe in the top right and the cabinets again)

After this point I'm not sure of the order of actions, so my directions will get a bit wishywashy.

Shoplifting
  • Go to the convenience store, talk to the guy on the south side
  • When you regain control pick up the magazine and put it in the bin
  • Go to bed, return to the park, talk to the kid in blue for a h-scene and a ring (no game-over this time)

Dogs
  • Go back to the school and talk to the girls in the hallway to trigger dogs appearing around town
  • After running into a policeman chasing a dog, go down the dirt path area past the shack and into the area you couldn't enter before
  • Check the dog then the differently colored patch of ground to trigger the idea to go get food to bait the dog away from where it sits
  • Go to the convenience store, talk to the cashier to get an item (probably food)
  • Go to where the final bullying event was in the school, pick up the shovel
  • Return to dog area, interact with discolored ground twice
  • Go home, use the bed
  • Return to the convenience store and talk to the cashier again
  • Recheck the dog area, interact with the dog for a h-scene and game over
  • Instead interact with the discolored area to set the bait a second time and then interact with the dog to continue and get a ring

Drunk
  • Talk to the drunk in the park, he'll give you an item then pass out
  • Go home and check the kitchen area for an item
  • Talk to the policeman (may need to sleep before this or the next step, unsure)
  • Return to the drunk and talk to him to have the policeman take him away
  • Go up the stairs to where the box is, examine box
  • Go home and use the bed, return to where the box was, check discolored ground
  • Go home and use the bed again for a h-scene
  • When you regain control go into your sister's room and interact with the shiny box to get another ring

Children
  • Go to the park, talk to the two girls in the sandbox for a story
  • Return to the landlord's mansion, check the lower store room for the third girl
  • Go to the park, try to enter the male toilets - you should enter, see a man, then back out
  • Go home, use the bed, return to the male toilets and check out the stalls for a h-scene (if the man is still there go to bed again until he's not there)
  • Return yet again and interact with the shiny to get a ring

After collecting 7 rings (or after the children event possibly)
  • When you go to bed that night you should be woken up by rumbling and shaking
  • Next morning go to school and talk to the green-haired girl in the starting classroom
  • Talk to her a second time to trigger a search for something
  • Go down the dirt path to the boarded up shack, examine door, triggers next conversation with the green-haired girl back at school
  • After talking to the green-haired girl for the third time go to the storeroom and talk to the teacher (should have moved from infront of the boxes to the wall)
  • Go to the staffroom and talk to the teacher in red
  • Talk to the green-haired girl for the fourth time (may not be necessary)
  • Return to the shack on the dirt path, open the door
  • Check the discolored tile on the top left to get the 8th ring but fall through the floor
  • Choose the first option to escape and continue, second option for a h-scene and game over

After collecting all 8 rings
  • Go to the shrine off the dirt path
  • Enter and pick up the item on the table
  • When you regain control go to the shrine again but go around it to the north instead
  • After entering the cave choose the first option (don't scare off sister) for a h-scene and a "Happy End"
  • After entering the cave choose the second option (scare off sister) and the second option again for a different h-scene and game over
  • After entering the cave choose the second option (scare off sister) then the first option twice in a row for yet another h-scene and game over
  • After entering the cave choose the second, first, then second option to beat the game and get the end credits
thankyou so much dear sir!
 

cestefani

Jungle Girl
Joined
Nov 28, 2012
Messages
28
Reputation score
17
Re: [RJ132950]The Ghost Experience in Akanecho

This game is definitely one of the best, if not the best.

Here's something for everyone: a full save!
mega.co.nz/#!4NM12CrY!ukoqXooyqXJMSyiqcWAooKmU1Ja7ns-cNcjlLhLQETU

How to Unlock Full Save

1. Move the "Full Save.rar" file into the game's "Save" folder
2. Right click file, then choose "Extract Here"
3. Replace files when asked

How to Unlock Gallery

1. Load first saved game.
2. Exit the room by pressing "Z" in front of it.
3. Walk towards the second floor of the house.
4. Interact with the shining bookshelf by pressing "Z"

Other Saves

Save 1 - Gallery
Save 2 - Bullies gangrape (one map north, one map west, option 1 then 2)
Save 3 - Mansion owner BDSM (follow Walkthrough, THIRD RING)
Save 4 - Kid blowjob (one map east, blue kid in park)
Save 5 - Sister mastubation (sleep on the bed)
Save 6 - Student bathroom (men's room at the park, leave park if cannot enter)
Save 7 - Dog rape (five maps west, one map north)
Save 8 - Insect rape (five maps west, enter shack, enter upper-left trapdoor, option 2)
Save 9 - Endings (follow Walkthrough, ENDINGS)
Here's my OWN walkthrough! I modified it from the other walkthroughs and made it more comprehensible.

The Ghost Experience in Akanecho Walkthrough
by Art Sinchi

Press the "Z" key to interact
Press the "X" key to show inventory
Holding the "C" key increases your walking speed!
"Z" and "X" both continue the dialogues in the story, but spamming "X" won't
accidentally choose an option when it suddenly appears.

FIRST RING
Once you can control your character, walk down to leave the classroom and then
walk towards the Teachers' Office on the far right side of the corridor.
Talk to the male teacher in blue shirt, and then interact with the teacher's desk in
your classroom. Talk to the male teacher again.
Walk south until you leave the school. You will encounter a naked pervert there.
- Second option triggers the H-Scene and returns you to the school.
- First option enables you to defend from the pervert and get the first ring.

SECOND RING
The next morning begins with you in your room. Leave it and finish the cutscenes.
Go back to the Teachers' Office and talk to the blue male teacher again.
Leave the school. You can find a pillar with a floating arrow. You can save there.
Walk west and enter the door to your house. Go to the second floor and talk to your father.
Grab the item he leaves, and then go to the park two maps east from your house.
Interact with the blue kid near the trash can.
Interact with the bullies one map west and then one map south from your house.
Walk to the west map and talk to the man in black guarding the shrine.
Go to the warehouse on the right side of the school courtyard and talk to the teacher there.
Enter the school and talk to the yellow-haired girl. Interact with the plant behind her next.
Go home and then sleep in your room. (The diary in your table also enables you to save)
After school, head to the convenience store east from the park and interact with the bullies again.
Interact with the blue kid at the park again and then go home to rest.
After school, head to the park and interact with the bullies again.
Talk to the blue kid in the same park again and then go home to rest.
WARNING: Save before proceeding!
After school, head to the Teachers' Office and talk to the teacher with the white shirt.
After the teacher leaves, head to the empty lot on the left side of the school courtyard
to encounter the bullies again. Choose the first option to approach them.
Interact with the bullies to trigger the event.
- Second option prompts you to hide outside the warehouse, triggering an H-Scene (Game Over).
- First option prompts you to hide inside the warehouse, where the teacher there defends
you from the bullies. You will also get the second ring.

THIRD RING
Next day, head back to the warehouse and grab the shiny item there.
Next, look for the yellow-haired man behind the convenience store and talk to him.
Head to the mansion south of the map with the save pillar and talk to the blue owner.
From the outside of the mansion, head to the map west from it and look for three
blue trash cans. Walk on top of it and trigger a dialogue. Choose the first option to set up
a ladder on it.
WARNING: Save before proceeding!
Talk to the mansion's owner again to enter the building.
After the event, exit the room and walk north to find the rear exit. Choose the first option
to ignite a firecracker. Then, enter the leftmost room and look for the hidden trapdoor in
the middle. Enter it to find and rescue a prisoner.
Walk north to escape through the rear exit.
- Outside the rear exit, walking west triggers an H-Scene (Game Over).
- Outside the rear exit, opening the doghouse first before walking west enables you to escape.
Next day, head back to the mansion and go to the upper-rightmost room. Read the book
in the table and then examine the shelves on the upper-left corner of the room to get the ring.

FOURTH RING
Head over to the park and interact with the drunkard.
Go to the convenience store and talk to the man browsing the bottom shelves.
Pick up the book the man dropped and then interact with the park's trash can.
Go to your house and inspect the glass cabinet on the right side of the TV.
Visit the shrine (the one the man in black was guarding) and interact with it.
Go to the park and interact with the two kids at the park's sandbox.
Enter the mansion and look for the missing kid in the lower-leftmost room.
Interact with the drunkard at the park again, and then go home to sleep.
Talk to the same drunkard, and then talk to the blue kid to trigger an H-Scene to get the ring.

FIFTH RING
Talk to the policeman one map west from your house.
Interact with the same shelf beside the TV in your house.
Talk to the drunkard at the park to scare him away with the policeman.
Inspect the box behind the drunkard, then go home to sleep.
The next day, investigate the box, which disappeared overnight.
Go to sleep again to trigger an H-Scene.
The next day, head over to your sister's room (beside yours) to get the shiny fifth ring.

SIXTH RING
Try to enter the men's room in the park to trigger an H-Scene in the stalls.
If you cannot enter the men's room, leave the park and try again.
After the event, return to the men's room to get the sixth ring.

SEVENTH RING
The next day, talk to your green-haired friend in your classroom twice, then talk to the
two girls talking outside your classroom.
Approach your house to trigger an event relating a dog.
Go to the same map where you first found the bullies and trigger another dog-related event.
Go two maps west, interact with the shack, and then go one map north.
Interact with the dog, the marked position on the ground, and the shack door.
Go to the school's empty lot to get the shovel, and then talk to the cashier in the
convenience store to buy a piece of meat.
Interact with the marked ground in front of the dog again, and then with the dog, and then
go back home to sleep.
WARNING: Save before proceeding!
- Interacting with your trap and then with the dog again triggers an H-Scene (Game Over).
- Interact with your trap, but DO NOT interact with the dog yet. Buy another piece of meat
from the convenience store and place it in your trap.
Interact with the dog to trap it. You will get the ring after.

EIGHTH RING
- Heading to the cave behind the shrine triggers an H-Scene (Game Over, BAD ENDING 1)
After a short cutscene, talk to your green-haired friend in your classroom, and then talk
to the red-clothed teacher in the Teachers' Office.
Afterwards, talk to the teacher inside the warehouse.
WARNING: Save before proceeding!
Enter the shack and interact with the trapdoor on the upper-left corner of the shack.
You will get the eighth ring, but you will fall into an insect trap.
- Choosing the second option will trigger an H-Scene (Game Over).
- Choosing the first option will enable you to escape.

ENDINGS
Enter the shrine to get a sword.
WARNING: Save before proceeding!
The next day, enter the cave behind the shrine.
BAD ENDING 1 (H-Scene): Choosing options 1-1-2 -OR- 2-1-2
BAD ENDING 2 (H-Scene): Choosing options 2-1-1-1
HAPPY ENDING (H-Scene): Choosing options 1-1-1
TRUE ENDING (Unlocks gallery): Choosing options 2-1-1-2
 

tentakuru

Demon Girl Master
Joined
May 18, 2011
Messages
242
Reputation score
255
Re: [RJ132950]The Ghost Experience in Akanecho

Just want to say that this game is great.

For those yelling "Another!" (thorcupsmash.gif),
there was a good game last year with a similar theme (find-the-hidden-item and great dot animation).
Still a little different, but I figure worth linking back to here, in case people didn't see it back then:
http://www.ulmf.org/bbs/showthread.php?t=22743
First game I thought of when I played this. The tanooki game is better, but this one is still pretty good.
 

captain garlock

Demon Girl
Joined
Aug 2, 2010
Messages
97
Reputation score
3
Re: [RJ132950]The Ghost Experience in Akanecho

Much obliged for the links and the saves, however, like others before me, I can't seem to make them work, extracting them in the main folder does nothing. Any help would be greatly appreciated.
 
Top