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  #1036  
Old 5th September 2013
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duck666 duck666 is offline
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by Leugim View Post
The stuff I found so far, and how to get to it:

buying the mid and top cost items will allow you to go fight off the old green gangers from the first combat (cobolio or something)
this is a repeatable event, and there is a new forced BJ animation when you are defeated, and a new cool CGI animation if you surrender after defeated (silvia the android in your ship will save you with rescue mode on)

ps: some events need you to go to the first bar before "refreshing" to trigger the new ganger brother events.

hope this was of use to some1
Hmm.. I'm not getting it to be repeatable. It only happens once for me.
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An H-game is just like any game, the story and the interface must be user friendly. Otherwise, you spend more time ripping out your hair than enjoying the H-content.

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Want to play an Hentai game. Can't read Japanese.
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  #1037  
Old 5th September 2013
ijama ijama is offline
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by duck666 View Post
Anyone know how the sensitivity works in this game? In the older version, I Aya would get +200 per kiss step because I changed some statistics. Now with those statistics, there's only a +7 per kiss.

EDIT: It seems the sensitivity level is saved within the .exe.

So the reason I got the +50s with kisses was due to letting Aya get rat licked for like 2 hours.
Does getting her sensitivity high do anything? I know her stance changes as the sensitivity goes up also when you pause it (her condition picture changes too), but the highest I got up to was 4000 something before she was endlessly raped.
As for your question regarding the 2nd encounter with the cobolio, i think he meant its repeatable if you keep losing
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  #1038  
Old 5th September 2013
Ukyo81 Ukyo81 is offline
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Default Re: Hounds Of The Blade

About the cobolio fight, you can respawn the fight by taking off in your ship and landing back in the city. When you go back to the slums, they'll be there again.
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  #1039  
Old 5th September 2013
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by duck666 View Post
Anyone know how the sensitivity works in this game? In the older version, I Aya would get +200 per kiss step because I changed some statistics. Now with those statistics, there's only a +7 per kiss.

EDIT: It seems the sensitivity level is saved within the .exe.

So the reason I got the +50s with kisses was due to letting Aya get rat licked for like 2 hours.
Actually there is a hidden sensitivity variable. The game ads one to it every time Aya has an orgasm. The higher this sensitivity is then faster your normal sensitivity increases.
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  #1040  
Old 5th September 2013
Aerik9 Aerik9 is offline
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Default Re: Hounds Of The Blade

I downloaded the translation for the newest version, but there are problems right away.

I had to swap one of the original folders in for one of the patch folders to get any images, and then I couldn't get past the first bar sequence without a crash. Anybody else having problems with this? Any solutions?
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  #1041  
Old 5th September 2013
Harleyquin13 Harleyquin13 is online now
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by kiko View Post
When you open the game, press F4 to run the game in full screen. This should solve performance and crashing problems. It certainly works on my Win XP SP3 Professional.
I just tried running the game in full screen and then quitting the game normally. Same old problem with the program exiting and turning my screen black with the rest of the OS unresponsive.

Until I figure out what the hell causes this problem, I can't really run the game at all without risking permanent system failure.
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  #1042  
Old 5th September 2013
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by Wessex View Post
Actually there is a hidden sensitivity variable. The game ads one to it every time Aya has an orgasm. The higher this sensitivity is then faster your normal sensitivity increases.
Hmm... any idea how to find that hidden variable? It seems to be distinct for every save file, so it feels like it could be saved somehow in the save files.
__________________
An H-game is just like any game, the story and the interface must be user friendly. Otherwise, you spend more time ripping out your hair than enjoying the H-content.

I'm a harsh critic.
If your game sucks, I will rip you a new one by telling you how much it sucks. If it's good, I will ask lots of questions, and I will ask you to continue this story with the same characters, but add more variety, customization, and content.

Want to play an Hentai game. Can't read Japanese.
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  #1043  
Old 5th September 2013
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by duck666 View Post
Hmm... any idea how to find that hidden variable? It seems to be distinct for every save file, so it feels like it could be saved somehow in the save files.
I found it with cheat engine. Start with unknown double variable and one to it every time she has an orgasm. At the end only the orgasm counter and this one will remain.
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  #1044  
Old 5th September 2013
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by Wessex View Post
I found it with cheat engine. Start with unknown double variable and one to it every time she has an orgasm. At the end only the orgasm counter and this one will remain.
Hmm... seems like this variable only increases how fast the number increases, it does not appear to effect how fast the bar fills; that depends on the number.
__________________
An H-game is just like any game, the story and the interface must be user friendly. Otherwise, you spend more time ripping out your hair than enjoying the H-content.

I'm a harsh critic.
If your game sucks, I will rip you a new one by telling you how much it sucks. If it's good, I will ask lots of questions, and I will ask you to continue this story with the same characters, but add more variety, customization, and content.

Want to play an Hentai game. Can't read Japanese.
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  #1045  
Old 5th September 2013
huggernaut huggernaut is offline
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by Zodiark69 View Post
And here we go! Split into three parts!
Thanks for the upload! Other site doesn't like me either.
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  #1046  
Old 5th September 2013
legraf legraf is offline
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by duck666 View Post
Anyone able to tell me the difference between the Air spinning move Lv.1 to Lv.5?
I'm not certain, but recall something about higher levels allowing the move to continue longer?



Quote:
Originally Posted by Aerik9
I downloaded the translation for the newest version, but there are problems right away.

I had to swap one of the original folders in for one of the patch folders to get any images, and then I couldn't get past the first bar sequence without a crash. Anybody else having problems with this? Any solutions?
Is anybody else seeing this?

Note that after installing the game, and overwriting with the patch, you should be "merging" the patch folders with the originals, replacing files but not removing anything else. If, somehow, you replace the original folders with patch folders, then yes, much content will be missing. Could this be it?
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  #1047  
Old 6th September 2013
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Wessex Wessex is offline
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by duck666 View Post
Hmm... seems like this variable only increases how fast the number increases, it does not appear to effect how fast the bar fills; that depends on the number.
Yes. Thats what I meant sorry if my post had a double meaning.
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  #1048  
Old 6th September 2013
Aerik9 Aerik9 is offline
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Default Re: Hounds Of The Blade

Quote:
Originally Posted by legraf View Post
I'm not certain, but recall something about higher levels allowing the move to continue longer?





Is anybody else seeing this?

Note that after installing the game, and overwriting with the patch, you should be "merging" the patch folders with the originals, replacing files but not removing anything else. If, somehow, you replace the original folders with patch folders, then yes, much content will be missing. Could this be it?
I didn't realize I should be merging the patch folders with the content of the originals. I will try this and see if it works, thanks!
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  #1049  
Old 6th September 2013
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Coy47 Coy47 is offline
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Default Re: Hounds Of The Blade

Just to confirm. The content ends after I kick the sh*t out the coballion gang in the slums right?
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  #1050  
Old 6th September 2013
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tontje tontje is offline
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Default Re: Hounds Of The Blade

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Originally Posted by Coy47 View Post
Just to confirm. The content ends after I kick the sh*t out the coballion gang in the slums right?
It ends after the fly level.
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