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Old 6th September 2009
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Default Abillities

=One Time Picks=
These Abillities can only be chosen once each.

-Normalize-
Effect: Foreplay/Penetration Moves of an Element you are Weak against only deals 5 additional Pleasure Damage, instead of usual 10. And Mount Moves of the same criteria doesn't cost more to avoid.

-Energized-
Effect: Regains 5 extra Energy per turn.

-Focused Breather-
Effect: Loses 5 Pleasure every turn.

-Pressure-
Effect: Increases Enemy's Energy Costs by 10.

-Endurant-
Effect: +50 Pleasure Cap
Req: Level 10

-Energic-
Effect: +50 Energy Cap
Req: Level 10

-Swift Learner-
Effect: Only requires (Next Level*3) instead of (Next Level*4) amount of XP to level up.
Special: Can only be taken during Creation.

-Gendershifter-
Effect: The Char can Gendershift. Can Start Battle with any Gender. Can Change Battle Mid-Fight at the cost of 25 Energy. While not in "Favoured" Gender, suffers -5 to Energy Regain/Turn.
Special: When Taking this Abillity, you must decide the Morphs Base Gender, or "Favoured" Gender. This abillity can only be taken upon creation aswell.

=Multiple Picks=
These Abillities can be chosen multiple times each.

-Resourcefull-
Effect: Increases Move Limit by 2.

-Scrounger-
Effect: Credit Gained from Stat Fights are increased by 10 when Winning, and increased by 5 when Losing.

-ELEMENT Affinity-
Effect: ELEMENT Moves of the Foreplay/Penetration Types deals more Pleasure Damage. +5 for Foreplay, +10 for Penetration, And Mount Moves have +5 Cost to Evade
Special: Can be taken multiple times, but can't take for the same element more than once. Can't take for Normal Element.

-ELEMENT Resistance-
Effect: Moves of the ELEMENT-Type deals 10 less Pleasure Damage on you.
Special: Can be picked multiple times, but must be for different elements, can't pick for elements you are Weak against, nor Normal Element.

Last edited by Smokefish; 1st October 2009 at 02:25.
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Old 1st October 2009
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Default Re: Abillities

Made some updates.

Those with "Progeny of Nietzsche" must exchange it for "Swift Learner". Do not count your total EXP Earned when changing however, but rather your current level and how much XP you're into it already at the moment, except if this change would grant you a level-up, then you're instead put at 1XP short of a level-up.

For whomever had Rivalry, you may replace it with any other Non-Creation Only abillity.
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